4.4:
- API update
4.3:
- fixed missing Kindred style coffer ID
- updated "Rewards for the Worthy" IDs
4.2:
- added Kindred's Concord Style Pages (Telvanni)
4.1:
- add tracking of public dungeon fragments
4.0:
Major adjustment due to the change of update 37
- consider server dependent daily reset time for all items
- added style pages from Galen (DLC Firesong)
- added style page of the upcoming chapter (Necrom)
- improved chat output
3.5 (re-uploaded):
IMPORTANT: With Update 37 many 20h-cooldowns were removed. They are now uniformly reset at daily server reset time. Currently, it is not yet clear whether or not the obtaining of style pages is also affected.
- removed/disabled tracking of:
"Rewards of the Worthy", "Remains-Silent", "New Moon Priest Style Pages", Arena Gladiator's Proof, "Siege of Cyrodiil Merit"
3.4:
- added tracking of "Systres Guardian" Style Pages (delve quest in High Isle)
3.3:
- fixed tracking of "Rewards of the Worthy" (ID change due to game update)
- added tracking of "Dragonguard" and "Shield of Senchal" Style (Southern Elsweyr)
3.2:
- improved conditions for triggering the cooldowns of motifs dropped from containers/reward boxes
(should fix the issue with harrowstorms and psijic portals)
3.1:
- removed dependency on library LibDialog -> now you don't need to have this installed
- API update
3.0:
- added many new motifs from past and new DLCs (Blackreach Vanguard Style, Greymoor Style, Arkthzand Armory Style, Nighthollow Style, Annihilarch's Chosen Style, Steadfast Society Style)
- minor code and cosmetic improvements
- tracking is enabled by default
- command "/ict" prints now only active cooldowns
2.6:
- fixed tracking of 'Rewards for the Worthy' from battlegrounds rewards (ZOS changed the ID)
- added tracking support for the new 'Fargrave Guardian' style pages (world bosses quest in Fargrave) --> dont forget to enable the tracking in the addon settings
2.5:
- request of prioritized saving of the savedVars after collecting a tracked item
- API dump
2.4:
- the cooldown information in the item's tooltip is now also displayed for mail attachments and in quest reward dialogs
2.3:
- NEW: the cooldown information of tracked containers is now displayed in the item's tooltip
- visual improvement: the dropdown entries in the settings menu will be colorized correctly when making chances
- added API functions for FCOIS integration
2.2:
- fixed a lua error
- you now have the option to switch between two modes of "Warning of opening too early"
(the old one with the limitation that you cannot use items from the inventory while in combat OR the new one without limitation but works less reliable and only when opening via double-click)
2.1:
- fixed issue that it was not possible to use items from the inventory while in combat (only if the "Warning of opening too early" option was enabled)
-> now, the feature works only when opening containers via double click
2.0:
- added House Hexos Style Pages (Fargrave/Deadlands)
- new setting to disable the warning dialog (that prevents you from opening containers too early)
1.9:
- added Black Fin Legion Style Pages (Blackwood, daily for delves)
- added Ivory Brigade Style Pages (Blackwood, daily for world bosses)
- small adjustments
- API update
1.8:
- fixed the tracking of the Cyrodiil's "Rewards for the Worthy" loot boxes (due to the new ID)
1.7:
- savedVars are now sever dependent -> your current settings/cooldowns stay, but further changes are saved server dependent
- API update
1.6:
- changed control name to resolve incompatibility with addon "IC The Next Boss"
1.5:
- added new trackable item(s): Wayward Guardian Style Pages (from daily quests from "Ardanir" in the Reach)
- API update
1.4:
- fixed a bug that prevents you from opening multiple containers in a row
1.3:
- If you try to open a container with an active cooldown, a dialog will warn/prevent you from accidental opening. Of course, you still have the choice to open the container.
1.2:
- added new trackable item(s): Loot from "Remains-Silent" (NPC can be found in any outlaw refuges (Dark Brotherhood symbol))
- API update
1.1:
- added a one-time dialog to inform the user that the addon must be set up in the settings first
- added LibDialog as a dependency
1.0:
- added new trackable item: Uncracked Transmutation Geode from PVP Mail Reward ('Rewards for the Worthy')
- improved display of the cooldown time
- added detailed item descriptions in the settings menu
0.3:
- updated description text
- added German translation
0.2:
- first release
Optional Files (0)
Archived Files (29)
File Name | Version | Size | Uploader | Date |
Item Cooldown Tracker | 4.3 | 17kB | @DeadSoon | 03/09/24 04:55 AM |
Item Cooldown Tracker | 4.2 | 17kB | @DeadSoon | 10/25/23 03:15 PM |
Item Cooldown Tracker | 4.1 | 17kB | @DeadSoon | 10/03/23 01:12 PM |
Item Cooldown Tracker | 4.0 | 16kB | @DeadSoon | 05/11/23 01:34 PM |
Item Cooldown Tracker | 3.5 | 14kB | @DeadSoon | 03/25/23 05:03 PM |
Item Cooldown Tracker | 3.4 | 14kB | @DeadSoon | 11/01/22 02:15 PM |
Item Cooldown Tracker | 3.3 | 14kB | @DeadSoon | 09/04/22 11:28 AM |
Item Cooldown Tracker | 3.2 | 14kB | @DeadSoon | 08/29/22 05:38 AM |
Item Cooldown Tracker | 3.1 | 13kB | @DeadSoon | 08/18/22 12:19 PM |
Item Cooldown Tracker | 3.0 | 13kB | @DeadSoon | 06/04/22 08:40 AM |
Item Cooldown Tracker | 2.6 | 12kB | @DeadSoon | 04/16/22 06:01 AM |
Item Cooldown Tracker | 2.5 | 12kB | @DeadSoon | 02/13/22 05:27 AM |
Item Cooldown Tracker | 2.4 | 12kB | @DeadSoon | 01/09/22 10:34 AM |
Item Cooldown Tracker | 2.3 | 12kB | @DeadSoon | 12/18/21 04:23 PM |
Item Cooldown Tracker | 2.2 | 11kB | @DeadSoon | 12/12/21 03:59 PM |
Item Cooldown Tracker | 2.1 | 10kB | @DeadSoon | 11/28/21 01:42 PM |
Item Cooldown Tracker | 2.0 | 10kB | @DeadSoon | 11/14/21 02:13 PM |
Item Cooldown Tracker | 1.9 | 9kB | @DeadSoon | 09/29/21 12:45 PM |
Item Cooldown Tracker | 1.8 | 9kB | @DeadSoon | 09/13/21 01:43 PM |
Item Cooldown Tracker | 1.7 | 9kB | @DeadSoon | 08/05/21 02:47 AM |
Item Cooldown Tracker | 1.6 | 9kB | @DeadSoon | 06/13/21 10:29 AM |
Item Cooldown Tracker | 1.5 | 9kB | @DeadSoon | 04/28/21 12:56 PM |
Item Cooldown Tracker | 1.4 | 8kB | @DeadSoon | 03/26/21 05:03 PM |
Item Cooldown Tracker | 1.3 | 8kB | @DeadSoon | 03/24/21 01:33 PM |
Item Cooldown Tracker | 1.2 | 8kB | @DeadSoon | 03/08/21 02:39 AM |
Item Cooldown Tracker | 1.1 | 7kB | @DeadSoon | 12/16/20 09:56 AM |
Item Cooldown Tracker | 1.0 | 7kB | @DeadSoon | 11/09/20 12:35 PM |
ItemCooldownTracker | 0.3 | 5kB | @DeadSoon | 11/04/20 03:32 PM |
ItemCooldownTracker | 0.2 | 4kB | 11/03/20 05:02 PM |
Comment Options |
06/05/24, 02:09 PM | |
Maars Forum posts: 0 File comments: 44 Uploads: 0 | Hoping to get an update with Gold Road's items soon! <3 |
10/25/23, 03:18 PM | |
@DeadSoon Forum posts: 22 File comments: 356 Uploads: 3 | Originally Posted by DarkRuler2500 Sorry, me again. Originally Posted by DarkRuler2500 Today a new crafting motif is going to go live: Kindreed's Concord. https://en.uesp.net/wiki/Online:Craf..._Concord_Style After loggin in, it seems you've already done it. Wow splendid Hey, |
10/25/23, 08:40 AM | |
DarkRuler2500 Forum posts: 3 File comments: 53 Uploads: 0 | Sorry, me again. Originally Posted by DarkRuler2500 Today a new crafting motif is going to go live: Kindreed's Concord. https://en.uesp.net/wiki/Online:Craf..._Concord_Style After loggin in, it seems you've already done it. Wow splendid |
10/17/23, 09:31 PM | |
DarkRuler2500 Forum posts: 3 File comments: 53 Uploads: 0 | Today a new crafting motif is going to go live: Kindreed's Concord. https://en.uesp.net/wiki/Online:Craf..._Concord_Style After loggin in, it seems you've already done it. Wow splendid Last edited by DarkRuler2500 : 10/17/23 at 09:36 PM. |
09/02/23, 01:40 PM | |
@DeadSoon Forum posts: 22 File comments: 356 Uploads: 3 | Re: Re: Re: Public Dungeon fragments? Originally Posted by Olympias https://en.uesp.net/wiki/Online:Frag...geon_Fragments - It's these, the Public Dungeon fragments. From Morrowind forward, every DLC public dungeon drops these from any enemy. It used to be pure RNG, but in Update 38 (https://forums.elderscrollsonline.co...crom-update-38), the chance of getting first one of the day (separate for each public dungeon) was greatly increased: "Greatly increased the drop chance for collectible fragments found in public dungeons if it is your first fragment acquisition in that dungeon of the day." From my testing, it gets reset on the daily reset timer, rather than having individual timers. Very interesting. Thanks for that information. Yes, it makes sense that they aligned the drop mechanisms of the fragments with the usual mechanism we know from style page etc. So I will do my best to add them as soon as possible. Because there are many that I need to include it will take some time. |
08/29/23, 03:59 AM | |
Olympias Forum posts: 0 File comments: 2 Uploads: 0 | Re: Re: Public Dungeon fragments? Originally Posted by @DeadSoon Originally Posted by Olympias Hello! Your Addon is very useful for me, but lately I wished there was also another thing tracked. Now, theres a much higher chance of getting a public dungeon fragment, if it's the first one of the day. I think it's daily reset based, rather than a set cooldown, maybe? But I have issues keeping track of which fragment I got when during the day, which was before reset and which after. It would be nice if the addon could track those too. Sounds good. Unfortunately I don't play ESO much anymore, so Im not aware of those fragments. I know that there are fragments for collection items but they dont have any cooldowns. Can you please provide some information on that topic? You could also provide an example so we can check it together. Maybe some other user can help too? https://en.uesp.net/wiki/Online:Frag...geon_Fragments - It's these, the Public Dungeon fragments. From Morrowind forward, every DLC public dungeon drops these from any enemy. It used to be pure RNG, but in Update 38 (https://forums.elderscrollsonline.co...crom-update-38), the chance of getting first one of the day (separate for each public dungeon) was greatly increased: "Greatly increased the drop chance for collectible fragments found in public dungeons if it is your first fragment acquisition in that dungeon of the day." From my testing, it gets reset on the daily reset timer, rather than having individual timers. |
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